TR56 wrote:1) changing hardware settings in FS9 from 1440x900 / 32 Bits to 1440x900 / 16 Bits did not help
2) changing color depth in graphic adapter settings from Highest (32 Bit) to Medium (16 Bit) seem to be a workaround
Now my question to Matthias: what do you say theese changes? Do you know any requirements of color depth or resolution? Or should rendering work with true color (32 Bit)?
p.s. as I said before my graphic adapter is NVIDIA 8600GS M (Driver 285.62, now downgraded to 156.66)
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